King Duncan sleeping in the bed
- Sandra Kalita
- Apr 21, 2016
- 1 min read
Today I was working on the King Duncan's model inside the bed. I've had many problem with catching the right pose (as I couldn't find a good reference image on the internet), but finally I hope it's working pretty well. The head is slightly tilted, as it lays on the pillow, so the entire body is slightly tilted as well. I've also worked on some weights, as obviously the laying body makes some indents to the mattress. That's why I'll have to slightly remodel the bed.
I still haven't finish the textures, although I've already made an alpha for the hair. The model is slightly above 1600 tris, but as for the alpha hair I guess it's fine. The model only have one side (no face and other side details), as it will only be visible from one angle in the final game.
Because the model looks quite nice, I'm planning to flip the bed sides the other way round and leave the curtains slightly open to make the character more visible. The previous idea was to have the curtains transparent and Duncan just as a simple silhouette, but I think this will work better.
If I will have enough time, I could import this model into ZBrush and work slightly more on the quilt and the body, but for now we have some more important stuff to work on first.

Simple render of the King Duncan's model (gap in feet area won't be visible in the bed)

Simple render of how the model will looks inside the bed.





















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